MIODOŃSKA, Paulina; RACZYK, Andrzej. Rynek gier wideo w Polsce. Homo Ludens, [S. l.], n. 1 (14), p. 151–165, 2021. DOI: 10.14746/HL.2021.14.9. Disponível em: https://pressto.amu.edu.pl/index.php/hl/article/view/31441. Acesso em: 21 lis. 2024.