MRÓZ, Michał. Dysonans ludonarracyjny w światocentrycznych grach wideo. Images. The International Journal of European Film, Performing Arts and Audiovisual Communication, [S. l.], v. 39, n. 48, p. 159–174, 2025. DOI: 10.14746/i.2025.39.48.9. Disponível em: https://pressto.amu.edu.pl/index.php/i/article/view/51255. Acesso em: 19 sty. 2026.