KUBIŃSKI, Piotr. Bergman vs. Batman. Chwyt technicznej deziluzji w grach wideo na tle praktyk literackich i filmoznawczych. Images. The International Journal of European Film, Performing Arts and Audiovisual Communication, [S. l.], v. 16, n. 25, p. 113–123, 2015. DOI: 10.14746/i.2015.25.09. Disponível em: https://pressto.amu.edu.pl/index.php/i/article/view/4222. Acesso em: 28 mar. 2024.