Video Games for Calm and Introspection: A Brief (and Calm) Examination of Stillgames
Journal cover Forum of Poetics, no. 3-4 (41-42), year 2025
PDF (Język Polski)

Keywords

video games
game studies
calmness
introspection
close reading

How to Cite

Kubiński, P. (2025). Video Games for Calm and Introspection: A Brief (and Calm) Examination of Stillgames. Forum of Poetics, (41-42), 120–135. https://doi.org/10.14746/fp.2025.41-42.51986

Abstract

This article discusses stillgames, that is video games designed around experiences of stillness, contemplation, and silence, in opposition to the dominant aesthetics of excess, dynamics, and competition. Characteristic features of this trend are analyzed, such as minimalist gameplay, subdued audiovisuals, observation-based interactions, and a rejection of a gameplay structure based on the risk of failure. Stillgames are placed within the broader context of game studies (particularly in relation to cozy games, idle games, and gaming culture), as well as within the broader context of the medium’s history. Their unique nature and cultural significance are thus both established and emphasized.

https://doi.org/10.14746/fp.2025.41-42.51986
PDF (Język Polski)

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