Abstract
The aim of the article is to indicate different types of uncertainty in games and to present them in the light of neurophysiological research and selected theories of motivation. The paper analyses: 1) pure randomness (gambling and accidental luck), generated by the system; 2) game complexity; and 3) elements that relate on tactical or strategical level to the human factor. In particular, the application of rules enabling games based on the power of the mind is discussed. The article concludes with the presentation of benefits and disadvantages following the potential implementation of elements inducing uncertainty.
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