No. 2(18) (2024)
Homo Ludens
Homo Ludens
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No. 2(18) (2024)
Published 2025 December 10
Full Issue
PDF (Język Polski)
BEST ARTICLE AND BEST REVIEWER OF THE YEAR
Antonina Świdurska
13-28
Case study: Communication ambiguity during a TRPG session in the Dungeons & Dragons system
https://doi.org/10.14746/HL.2024.18.1
PDF
Jacek Szymala
30-50
Computer games in geography performance education (chosen aspects)
https://doi.org/10.14746/HL.2024.18.2
PDF (Język Polski)
ARTICLES
Michał Czyński
54-69
An analysis of poetic and the evolution of the subgenre of soulslike games
https://doi.org/10.14746/HL.2024.18.3
PDF (Język Polski)
Arkadiusz Jabłoński
71-86
On the so-called politeness game, distance shortening and communication effectiveness in (new-)Polish
https://doi.org/10.14746/HL.2024.18.4
PDF (Język Polski)
Michał Mróz
87-116
Web series Petscop as an example of Internet horror. New means of narrative expression in the Internet and video game culture
https://doi.org/10.14746/HL.2024.18.5
PDF (Język Polski)
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