Rzeczywistość rozszerzona w edukacji przełomu dekad: 2019-2021
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Słowa kluczowe

augmented reality
augmented virtuality
mixed reality
virtual reality
education
pedagogy
educational technology

Jak cytować

Topol, P. (2021). Rzeczywistość rozszerzona w edukacji przełomu dekad: 2019-2021. Studia Edukacyjne, (62), 61–75. https://doi.org/10.14746/se.2021.62.3

Abstrakt

The aim of the article is an attempt to analyze the use of Augmented Reality in educational applications over the last few years. The first part is devoted to defining the concept more precisely, because AR may seem ambiguous. The second part of the article introduces selected educational applications of AR in different subjects or teaching/learning, e.g. in science/mathematics, natural science or in language learning. Research projects for applications in various teaching solutions will also be referenced. The third and final part contains a brief review of AR literature in recent years.

https://doi.org/10.14746/se.2021.62.3
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Bibliografia

Ahmad N., Junaini S., Augmented Reality for Learning Mathematics: A Systematic Literature Review, International Journal of Emerging Technologies in Learning (i-JET), 2020, 15, 16.

Alkhattabi M., Augmented Reality as E-learning Tool in Primary Schools’ Education: Barriers to Teachers’ Adoption, International Journal of Emerging Technologies in Learning (i-JET), 2017, 12, 2.

Bacca J., Baldiris S., Fabregat R., Graf S., Kinshuk K., Augmented Reality Trends in Education: A Systematic Review of Research and Applications, Educational Technology & Society, 2014, 17(4).

Cronin C., Old “Stuff”, New Strategies: Taking Museums into the 21st Century. Art. publ. 2.10.2013, dostępny online: https://www.jackrouse.com/old-stuff-new-strategies-taking-museums-into-the-21st-century/ [dostęp: 20.07.2021].

Eldokhny A., Drwish A., Effectiveness of Augmented Reality in Online Distance Learning at the Time of the COVID-19 Pandemic, “iJET”, 2021, 16, 09.

Kaplan-Rakowski R., Gruber A., Low-Immersion versus High-Immersion Virtual Reality: Definitions, Classification, and Examples with a Foreign Language Focus, [w:] Proceedings of the Innovation in Language Learning International Conference 2019, Pixel, Florence 2019.

Kaplan-Rakowski R., Gruber A., One-on-one foreign language speaking practice in high-immersion virtual reality, [w:] Contextual Language Learning – Real Language Learning on the Continuum from Virtuality to Reality, red. Y.J. Lan, S. Grant, Springer 2021.

Karagozlu D., Korasenko N., Efimova O., Zubov V., Identifying Students’ Attitudes Regarding Augmented Reality Applications in Science Classes, iJET, 2019, 14, 22.

Kouzi M., Bani-Taha O., McArthur V., Augmented Reality Plant & Animal Cells: Design and Evaluation of an Educational Augmented Reality Application, Journal of Virtual Worlds Research, 2019, 12, 3.

Milgram P., Kishino F., A Taxonomy of Mixed Reality Visual Displays, IEICE Transactions on Information and Systems, December 1994, E77-D(12).

Nanthanasit A., Approach Augmented Reality Real – time Rendering for Understanding Light and Shade in Art Education, Int. Conf. Digit. Arts, Media Technol., 2018.

Topol P., Wszechobecne środowiska uczenia się, Studia Edukacyjne, 2012, 20.

Topol P., Funkcjonalność edukacyjna światów wirtualnych, Wydawnictwo Naukowe UAM, Poznań 2013.

Topol P., Edukacja 3D w świetle wybranych koncepcji pedagogicznych. [w:] Człowiek – Media – Edukacja, red. J. Morbitzer, D. Morańska, E. Musiał, Wyższa Szkoła Biznesu, Dąbrowa Górnicza 2015.

Netografia

Aplikacja rzeczywistości wirtualnej vTime: https://vtime.net/ [dostęp: 10.08.2021].

ARTooklit Project: http://www.artoolworks.com/ [dostęp: 11.08.2021].

Okulary dla rzeczywistości rozszerzonej Apple AR Glass: https://www.xrtoday.com/augmented-reality/apple-glasses-coming-in-2021/ [dostęp: 20.07.2021].

Rzeczywistość rozszerzona w budownictwie – Bim Corner: https://bimcorner.com/pl/ rzeczywistosc-rozszerzona-w-budownictwie/ (za: Trimble, https://sitevision.trimble.com/building-construction/) [dostęp: 1.08.2021].