The Great War as a theme of video games. Challenges for edutainment in “Valiant Hearts” and “Battlefield 1”
PDF (Język Polski)

Keywords

World War I
war video games
edutainment

How to Cite

Czajka, Łukasz . (2020). The Great War as a theme of video games. Challenges for edutainment in “Valiant Hearts” and “Battlefield 1”. Homo Ludens, (1 (13), 35–53. https://doi.org/10.14746/HL.2020.13.2

Abstract

The main task of the paper is to analyze selected video games dedicated to the subject of the World War I. For the purpose of in-depth comparative analysis, two games are confronted with each other: Valiant Hearts and Battlefield 1. Both games are compared in terms of their potential use in entertainment-education (edutainment). The presented interpretations serve also to formulate some potential challenges for video games with aspirations to become tools for supporting the traditional education process about the history of the Great War.

https://doi.org/10.14746/HL.2020.13.2
PDF (Język Polski)

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