Abstract
Presence, defined as a psychological state of “being there”, is experienced during an interaction with Immersive Virtual Environments, particularly with Virtual Reality – the most popular type of such environment. Measuring presence is crucial because its level determines the effectiveness of virtual environments. The authors conducted a translation and a study (n = 245) that aimed to provide a Polish version of the Igroup Presence Questionnaire (IPQ-PL). The structure of the questionnaire and relations with other constructs were tested. The results indicate that IPQ-PL may be considered a valid tool for measuring presence and may be
used in studies conducted on Polish samples.
Funding
This work was co-financed by the Polish National Centre for Research and Development under the grant “Widespread Disaster Simulator – research and preparation for implementation” (the Smart Growth Operational Programme, sub-measure 1.1.1. Industrial research and development work implemented by enterprises) received by Nano Games Sp. z o.o.
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