Gracz-turysta. Przewodniki po grach i kształtowanie doświadczenia użytkownika
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Słowa kluczowe

user experience
video games
tourism
guides
paratexts

Jak cytować

Chojnacki, M. M. (2023). Gracz-turysta. Przewodniki po grach i kształtowanie doświadczenia użytkownika. Images. The International Journal of European Film, Performing Arts and Audiovisual Communication, 33(42), 103–114. https://doi.org/10.14746/i.2023.33.42.6

Abstrakt

The article addresses the issue of the gamer-tourist. The author discusses it from the perspective of a specific reception attitude, consisting in transferring behaviours and expectations typical of virtual tourism to gameplay. The article also takes a closer look at the issue of guides targeted at gamers, specific paratexts that can shape the user experience by formatting the vision of gameplay.

https://doi.org/10.14746/i.2023.33.42.6
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Bibliografia

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Assassin’s Creed (Ubisoft, 2007–2020)

Assassin’s Creed: Origins (Ubisoft, 2017)

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