Re-writing histories of colonization in video games: the case of Elizabeth LaPensée

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Anna Nacher
Filip Jankowski

Abstrakt

The article is aimed at presentation of the case study in video games creation by Indigenous auteur and designer, Elizabeth LaPensée, which at the same time demonstrates how video games can both mediatize the process of re-writing history and decolonize popular imagination. The analysis of LaPensée’s three games: Invaders, Thunderbird Strikes, and When the Rivers Were Trails to some extent follows her own strategies of self-identification as Anishinabee (Ojibwe). Drawing upon reconfiguration of the auteur theory and the framework of ludostylistics by Astrid Ensslin, we also strive to demonstrate how the notion of a singular author is in fact grounded in collective and collaborative qualities of indigenous digital culture, including digital game design.

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Jak cytować
Nacher , A., & Jankowski, F. (2021). Re-writing histories of colonization in video games: the case of Elizabeth LaPensée. Images. The International Journal of European Film, Performing Arts and Audiovisual Communication, 29(38), 123-141. https://doi.org/10.14746/i.2021.38.08
Dział
The Structure of Video Games
Biogramy autorów

Anna Nacher , Uniwersytet Jagielloński w Krakowie

Anna Nacher – dr hab. prof. Uniwersytetu Jagiellońskiego w Krakowie. Jej zainteresowania obejmują kulturę cyfrową, sztukę nowych mediów, badania nad dźwiękiem i literaturę elektroniczną. Autorka trzech książek w języku polskim (ostatnia: Media lokacyjne. Ukryte życie obrazów, 2016). Regularnie publikuje w czasopismach polskich i międzynarodowych („Kultura Współczesna”, „Czas Kultury”, „European Journal of Women’s Studies”, „Hyperrhiz”, „Electronic Book Review”, „communication +1”) oraz w pracach zbiorowych (ostatnia publikacja: ‘VR – the Culture of (Non) Participation? Reframing the Participative Edge of Virtual Reality’,w: Cultures of Participation: Arts, Digital Media and Cultural Institutions, 2019). W 2019 wykładała na kierunku Creative Digital Media w Winona State University jako Fulbright Scholar-in-Residence. Redaktorka naczelna„Przeglądu Kulturoznawczego”, redaktorka „Electronic Book Review”. Członkini Zarządu międzynarodowej organizacji Elecrtonic Literature Organization. Pełna lista publikacji: http://postdigitality.net. ORCID: 0000-0002-3192-2724.

Filip Jankowski, Wydział Zarządzania i Komunikacji Społecznej Uniwersytetu Jagiellońskiego w Krakowie

Filip Jankowski – mgr, doktorant na Wydziale Zarządzania i Komunikacji Społecznej UniwersytetuJagiellońskiego w Krakowie. Jego zainteresowania obejmują obecność kobiet w branży gier cyfrowych, a także historię francuskich gier cyfrowych. Przygotowuje rozprawę doktorską na temat intersekcjonalnego podejścia do gier cyfrowych i kategorii autora. Pisał do takich czasopism jak „Games and Culture”, „Game Studies” i „Kwartalnik Filmowy”. ORCID 0000-0001-5178-2549.

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